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1994-11-14
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Second Guess
Version 1.0 November 14, 1994
Nels Anderson
585 Edmands Road
Framingham, MA 01701 U.S.A.
FAX: 508-788-1363
BBS: 508-788-6951
CompuServe: 71020,2613
email: nels.anderson@xevious.com
Second Guess is based on a game that is known by various names such as
concentration solitaire and memory. There are a number of variations on
this game with different playing and scoring rules and even multi-player
versions. Second Guess includes all these variations; there are 72
different solitaire variants, plus it can be played as a multi-player game
with two to four players, or as a two player game where the computer plays
one of the sides. With so many variations, Second Guess is suitable for
all age levels and for any player interest from casual to serious.
Second Guess is an easy game to play, though obviously a good memory will
be required to do well. You might want to just jump right into the game
and start playing rather than reading all the instructions. The basic
objective is to find matching pairs of tiles from the set of tiles
displayed with their backs showing. Once you've mastered the basics you
can take a look at the various options available and try those that
interest you. The game has a help function built in which you can
reference at any time.
Second Guess is distributed as Shareware -- this allows you to try it
before you buy it, but if you continue to use the game regularly you are
expected to register. When you register, please let me know what version
you have (it's in the corner of the game screen) and I'd also be
interested to know where you got it from. Please, make sure you put your
name and address on your letter! Or you can use the instant registration
form in the file "orderfrm.txt". Just copy the file to your printer (you
can do this with the DOS command "COPY ORDERFRM.TXT PRN"...that's all it
takes!), fill it out, and mail it. If you're not familiar with the
Shareware concept, please read the file "sharewre.txt".
The registration is $16, for which I will send you a disk with the latest
version. Or for $24 you can get the "deluxe" version which includes a copy
of the latest version of the game in a binder with printed instructions.
Either version also includes more tile sets and more background pictures.
Shipping and handling is $2, or $4 for outside North America or for the
deluxe version. Please note that all prices are in U.S. dollars.
Also available: Additions Disk #1. This features additional tile sets and
background images to add more variety to Second Guess. Additions Disk #1
is available for $6.
Also available: custom backgrounds. Want to use a favorite photo as a
background when playing? Custom scanned backgrounds are available for $6
each. Send your photo along with your order and include instructions on
how you want the image cropped (unlike normal photos Second Guess
backgrounds are approximately square). Your photo will be returned with
your order along with a 256 color .PCX file version of it suitable for
use with Second Guess.
You can order by credit card 24 hours a day through a dedicated FAX line
at 508-788-1363 (VISA and MasterCard accepted). Just FAX a filled out copy
of the orderform. You can also order 24 hours a day on Xevious, the
support BBS. Use your modem to dial 508-788-6951 and use the command
CREDIT to order.
If you live in the U.K. you can register through Nildram Software. Please
print the file UKORDER.TXT for an order form all ready to go or just send
#12.95 to:
Nildram Software
82 Akeman Street
Tring
Herts HP23 6AF
If you have any suggestions or discover any problems with the program you
can reach me via the Xevious BBS (PCBoard) system (300 through 28800 bps
v.34/v.32/HST, 8N1) at 508-788-6951. Leave a C)omment to the sysop to
reach me. Xevious is the official support BBS for all my software and the
latest versions are always available for downloading there. There is also
a support conference for people to exchange game tips or ask questions.
J)oin conference #31 and check out the latest tips. Also check B)ulletin
#1 for the list of latest versions of all my software.
You can also reach Xevious through RelayNet. If there's a RelayNet board
in your area send a routed message to me at node XEVIOUS. The Shareware
conference would be the best choice, but if that's not available try
TPascal, Games or even Common.
I'm also available through CompuServe's email system. Send email to me at
71020,2613. Or join me and many other Shareware authors in the Shareware
forum (GO SHAREWARE). You can also email me at nels.anderson@xevious.com
or 71020.2613@compuserve.com via Internet.
VIDEO REQUIREMENTS: Second Guess runs in 640x480, 256 color graphics mode
supported by most SuperVGA (SVGA) video cards. Any card that supports VESA
1.2 should work as well as many other SVGA cards. Most newer video cards
support VESA 1.2. Some have this support built into the card while others
require that a driver be loaded first. If the game does not run be sure to
check your video card manual. If your card does not offer VESA 1.2 support
you should check with the manufacturer to see if it can be updated as this
mode has become the closest thing to a standard available and will no
doubt prove useful in running many programs. One final possibility is to
obtain one of the generic VESA drivers that are available through shareware
channels.
MEMORY REQUIREMENTS: Second Guess requires about 510k of conventional
memory and about 1.0 meg of either expanded or extended memory. You must
be running a memory manager such as HIMEM/EMM386 (which come with MS-DOS)
or QEMM. A properly set up system using any memory manager should easily
have more than 510k of conventional memory available.
While the game will work with either expanded or extended memory, expanded
is preferred as the game will run faster. If you are using QEMM you should
not have to do anything as QEMM can allocate available memory as either
expanded or extended. If using EMM386 make sure you have 1 meg of memory
allocated as expanded for best operation.
MOUSE USAGE: Second Guess can be played with either your keyboard or with
a mouse. Most people will find a mouse easier. To be able to use a mouse
you must have a mouse driver loaded before running the game. The driver
should have come with your mouse when you bought it and installation
instructions should have been included with the mouse documentation. In
general, the mouse driver is either an .exe file that you can run at any
time or a .sys file that is included in your "config.sys" file making it
load when you boot your computer. Mouse drivers are frequently updated by
manufacturers so if you have any problems with your mouse check to see if
an updated driver is available.
*****************************************************************************
* PLAYING THE GAME *
*****************************************************************************
OBJECT
The object of the game is to find matching pairs of tiles as quickly as
possible. The tiles are placed on the playing surface face down so a good
memory is required to make matches.
Most variants favor fastest time in judging how well you do, though there
are some variants where extra points are awarded for making multiple
matches on one turn and here points are used for scoring.
In the multiple player variants each player tries to make more matches on
his turns than the other player(s) make. There are a number of variations
on the scoring system.
GENERAL
You can end the game at any time by hitting the F10 key. You can also stop
by using the mouse cursor to point to QUIT on the menu bar and clicking
the mouse button. Other commands on the menu bar can also be clicked on
using the mouse. If you prefer using the keyboard, each menu bar function
can be accessing using a function key or by holding down the ALT key while
pressing the letter key that is the first letter in the command you want
(i.e., press ALT-H for the HELP command).
Several menu items open up sub-menus. In the sub-menus either click on
your choice with the mouse cursor, move the cursor with the arrow keys and
select with the enter key, or type the number corresponding to your
choice. A few of the most commonly used functions have keyboard shortcuts
that are listed along with the function descriptions below.
MOUSE PLAY SPECIFICS
Second Guess can be played entirely with a mouse. Make your first guess
by moving the mouse cursor (which looks like a pointing finger) over a
tile and clicking the mouse button. The tile will flip over and remain
displayed until you complete your move. Then make your second guess as
before and it will also flip over. If you have a match, your score will be
updated and the tiles will either disappear or remain face up depending on
which option you've selected in the Master Setup menu. If the tiles you
selected don't match they will remain displayed briefly and then flip back
over. How long they remain face up can be set in the Master Setup menu.
KEYBOARD PLAY SPECIFICS
Second Guess also plays easily using just the keyboard. Use the arrow keys
(make sure NUM LOCK is off) to position the finger over the tile you want
to select and then hit either the enter key or space bar to flip it over.
The first tile will remain face up until you complete your turn. Move the
finger over your second guess and hit enter or space as before. If your
two selections match, your score will be updated and the tiles will either
disappear or remain face up depending on the option you selected in the
Master Setup menu. If the two tiles don't match they will remain face up
briefly and then automatically flip back over. You can set how long they
remain face up with the Master Setup menu.
SINGLE PLAYER GAME
Second Guess can be played as a solitaire game with the computer providing
the playing surface and all timing and scoring. There are a large number
of playing options which vary the difficulty level greatly. At the easiest
levels, using the small playing board, Second Guess is simple enough for
young children while as the highest level it will be a challenge for
anyone.
See the section below on GAME OPTIONS for a description of all the
different variations. All options apply to single and multiple player
games.
MULTIPLE PLAYER GAME
Second Guess can be played by two to four players in addition to
solitaire. In these variants players take turns trying to find matches
with the highest final score (when all tiles have been matched) winning.
The scoreboard on the right side of the screen shows each player's score
and cumulative playing time. A red "lamp" will light next to the player
who should be making his turn and his clock will be advancing as well. In
case of ties the fastest time wins so making moves quickly is a good idea.
Players can use both the mouse and keyboard to play.
A single person can also play a two player game with the computer as the
opponent. Game options and scoring are the same as if a human opponent was
playing. To play against the computer just select that option from the
Master Setup menu.
GAME OPTIONS
Second Guess has a large number of options, most of which are selected
from the Master Setup menu. The Master Setup menu in turn is selected from
the Option command on the main menu bar or directly by hitting ALT-S. Each
option in the Master Setup menu is described below.
Options can be selected with the mouse or the arrow keys. To select an
option with the mouse click on the word or the button just to the left of
the option description. The button will depress to show that it is
selected. Using the keyboard move the cursor around with the arrow keys
and use either the enter key or space bar to select. When you have all
options the way you want click on the OK button.
Hitting the ESC key will abort immediately and hitting the HOME key will
move the cursor to the OK button.
The options you select are stored in a file called "guess.cfg" which is
used each time the game is started up. Thus each time you play Second
Guess will start with the exact same options you were using the last time
you played.
Master Setup Options:
Sound On/Off: This option enables or disables sound effects during the
game.
Flip Time: This option lets you set the length of time that a pair of tiles
remains displayed after you've selected them. Select the + symbol to
increase the display time or the - symbol to decrease the time. The
colored bar indicates the current time which can be varied from about 0 to
3 seconds.
Board Size: Three board sizes are available to vary the difficulty of the
game. The small board consists of only 16 tiles and is suitable even for
small children. The medium size uses 36 tiles and the large size uses 72
tiles.
Number Each Tile: This option works with the Board Size option to select
the game difficulty. You can choose to have either two or four of each
tile. With four of each tile there are several ways of finding matching
pairs which makes playing easier even with the larger board sizes.
Tiles Stay/Tiles Hide: This option selects what happens after a match has
been made. You can choose to have the tiles disappear after a match or
remain on the board displayed face up.
Number of Players: You can select 1, 2, 3, or 4 players or 1 player versus
computer. If you select 1 player versus computer you also can select how
good a player the computer is. Computer skill is set by what percentage of
tiles the computer remembers after they've once been turned over.
Scoring: These options control whether time or points is favored in
scoring the game and are used both for single and multiple player games.
If "One Move Per Player" is selected each player gets one turn whether or
not they make a match; this option favors speed in deciding a winner. If
"Player Moves Until No Match" is selected a player's turn continues until
he selects two tiles that are not a pair; this option favors points in
deciding a winner.
If "Player Moves Until No Match" is selected two additional scoring
options are available. You can select either "1 Point Per Match" or "2
Points for 2nd Match". Choosing the latter allows for higher scores by
rewarding players who can make a series of matches on a single turn. This
option gives one point for the first match then two points for each
additional match made on the same turn.
Wild Cards: Turning this option on will include two wild cards on the
playing board. Each wild card matches any other card (including the other
wild card). When using this option you will usually end up with unplayable
tiles at the end of the game.
Bad Cards: Turning this option on will include two "lose turn" cards on
the playing board. When one of these is selected that player's turn ends
immediately. Wild cards do not match lose turn cards.
COMMAND LINE OPTIONS
The game options you want are usually chosen using the Master Setup menu
and are reloaded each time you play from the "guess.cfg" configuration
file. Most people will never need to use command line options. If you are
not familiar with them you should avoid them and use the game's setup
menus. If you want to you can override the last setup selections using
command line options as follows:
-2 use two of each tile
-4 use four of each tile
-b1 small (16 tile) board
-b2 medium (36 tile) board
-b3 large (72 tile) board
-c play against the computer
-f# tile flip time in 0.3 second increments (replace # with
a number from 0 through 9)
-h tiles hide after match
-l lose turn (bad cards) allowed
-w wild cards allowed
-m multiple moves per turn allowed
-x multiple points used for multiple matches
-p# number of players (replace # with 1,2,3 or 4)
-a animated tile removal effects off
-s sound off
You can also include the name of the tile set you want to use on the
command line. Here are some examples:
To play using a large board with sound off, use this command line:
guess -b3 -s
Note that the dashes are required and there must be a space between each
option.
To use the State Flags tile set (flagsusa.tl) and allow wild cards, use
this command line:
guess flagsusa.tl -w
MENU BAR SELECTIONS
Second Guess has a menu bar at the top of the screen to control all functions
other than actual game play. Each menu item is described below:
F1 or ALT-H - Help
Several screens of helpful information on playing the game and on game
options are available. You can move between the screens by clicking on the
appropriate box: "NEXT" to advance to the next screen, "PREV" to go back a
screen, and "QUIT" to exit help.
F2 or ALT-I - Info
Some basic information on Second Guess is displayed along with
registration information and the author's address. Also displays the name
of the artist who created the tile set currently in use, if known.
F3 or ALT-F - File
This opens up a sub-menu that gives access to files related to Second
Guess as follows:
New Game: This function ends the current game and starts a new one. You
can use ALT-N as a shortcut to this function without going through the
menus.
Load Tiles: This function will load a new set of tiles. It will start by
displaying all tile sets in the current directory (tile set files always
end with the suffix .tl). You can move to other directories by using the
"close" option to move up or by clicking on a directory name to move down.
Load Picture: Normally Second Guess displays a plain black background
behind the tiles on the playing surface. You can, however, load a 256
color .PCX picture file as a background. Note, though, that Second Guess
always uses the color palette required to display the playing tiles so the
quality of the image displayed depends on how closely its color palette
matches that used by the current tile set.
Save Game: If you need to quit before finishing a game you can save it
with this function. Any file name can be used for a saved game but the
file will always have the suffix ".sav".
Load Game: With this function you can reload any previously saved game.
All files with a suffix of ".sav" will be displayed to choose from.
View Doc File: With this function you can view the complete Second Guess
documentation file or any other text file. A window will pop up with all
files available for viewing. Select the file you want and the viewer will
display it. You can then move through the file using the arrow keys, Page
Up and Page Down keys, and the Home and End keys. The left and right mouse
buttons can also be used to page up and down. Hit F1 for a list of the
viewer command keys. Hit F2 to print the entire file being viewed. Hit F3
to print the current page being displayed. When done, hit the ESC key to
exit the viewer.
Print Order Form: Use this option to print an order form for Second Guess
and other games by the same author.
F4 or ALT-O - Options
This opens up a sub-menu that gives access to Second Guess playing options
as follows:
Change Tile Back: Second Guess has a variety of different tile backs
available. Move the cursor over the back you want and click to select a
new tile back.
Master Setup: This function opens up the Master Setup menu which is fully
described in the Game Options section above. You can use ALT-S as a
shortcut to this function without going through the menus.
View High Scores: High scores are kept for solitaire games only. Choosing
this function will display the current high scores list. Note that a
separate list is kept for each variant of solitaire play and only the list
matching the currently selected playing rules (from the Master Setup menu)
is shown. To view a different list, first select the playing rules from
the Master Setup menu.
Clear High Scores: Choosing this function will delete all high score lists
and erase the file where they are stored. Deleting the file "guess.scr"
using normal DOS commands has the same effect.
Shell To DOS: You can temporarily leave the game and return to DOS with
this function. To return to the game, use the DOS command EXIT and the
game will restart right where you left off. You can use ALT-X as a
shortcut to this function without going through the menus. If this
function appears not to work you probably have insufficient free memory.
This feature is only available if you are not using digitized sound
effects.
Clear Background: If you have a background picture loaded and decide you'd
prefer to go back to the plain black background use this function to clear
the background.
View Tile Set: Use this function to view the complete tile set currently
in use. The playing board will be erased and all 36 tiles will be shown in
its place. The name of the artist who drew the tiles will be displayed at
the top of the screen, if known. Hit any key or click the mouse to return
to the game. You can use ALT-V as a shortcut to this function without
going through the menus.
Animation Toggle: Normally when a match is found a special effect is used
to remove the two tiles. Since this slows down the game a bit you can turn
the animation off and on with this control.
F10 or ALT-Q - Quit
Choose this menu item to stop playing Second Guess. You'll be asked if you
really meant to quit in case you chose this function by accident.
*****************************************************************************
* MAKING YOUR OWN TILES *
*****************************************************************************
If you feel artistic, you can create your own playing tiles for Second
Guess. An editor utility called Tile Factory is included. To use, run the
file "factory.exe" and for complete instructions see the file
"factory.doc".
*****************************************************************************
* INCLUDED FILES *
*****************************************************************************
The following files are included in Second Guess:
GUESS.EXE Second Guess program
GUESS.DOC This file
GUESS.TXT A brief description of Second Guess
GUESS.HLP Text for online help function
GUESS.GXL Sound/graphics library
FACTORY.EXE Tile editing utility
FACTORY.DOC Tile editor instructions
FACTORY.HLP Text for Tile Factory online help function
FACTORY.GXL Tile factory library files
*.TL Various tile sets
*.PCX Pictures for use as playing board backgrounds
SHAREWRE.TXT Information on Shareware
ORDERFRM.TXT Ready to print registration form
UKORDER.TXT Registration form for UK residents
VENDOR.TXT Distribution information for disk vendors, BBSes, etc.
FILE_ID.DIZ Standard program description for BBS use
You are free to pass this program along to friends, give it to user
groups, upload to BBSes, etc. with the understanding that anyone who
continues to use the game is required to register it. All these files MUST
be included when distributing this program and you may not alter any of
these files. If you archive the program for distribution through BBSes,
please use the name GUESS10.ZIP (or .LZH, .PAK, etc. as appropriate).
*****************************************************************************
* ADDITIONAL CREDITS *
*****************************************************************************
The Second Guess title screen was drawn by Denise Tyler.
Sounds effects were created and recorded by David Pabst.
Tile sets are by a variety of artists as described below. All these sets
are included with the registered version of the game, but only a sampling
with the unregistered version in order to save space (and download time
for BBS users). Additional tile sets are also available separately; please
see order form (ORDERFRM.TXT file).
GUESS.TL Nels Anderson (Default--playing cards)
FLAGSUSA.TL Nels Anderson (US state flags)
FLAGSEUR.TL Nels Anderson (European country flags)
MEDIEVAL.TL Nels Anderson (medieval times theme)
OLDWEST.TL Tom Boothby (old west theme)
SHIPS.TL Tom Boothby (sailing ships)
BLAZONS.TL George Chisholm (shields with heraldry symbols)
MAHJ1956.TL George Chisholm (Mah Jongg tiles)
ABODES.TL Don Hewitt (houses and other buildings)
AQUAFISH.TL Don Hewitt (aquarium/tropical fish)
ALFYBETA.TL G.D. van Nortwick (fanciful rustic Victorian letters)
SAINTS.TL Charlotte Massey-Crouch (religious theme--saints)
*****************************************************************************
* REGISTRATION *
*****************************************************************************
Please remember that Second Guess is not free software. As with all
Shareware you are expected to purchase it after you've given it a
reasonable trial.
The registration price for Second Guess is $16, which includes a disk with
the latest version plus additional tile sets and .PCX pictures for
backgrounds. Please note that all prices are in U.S. dollars.
A "deluxe" version of Second Guess is also available. This includes a
storage case, printed manual plus the registered version of the game as
described above. This version is available for $24.
Custom backgrounds are available for $6. Send your photo with cropping
instructions and it will be returned along with a 256 color .PCX file
version suitable for use as a Second Guess background image.
Additions Disk #1 is also available. This adds more tile sets and
background images for use with Second Guess. Additions Disk #1 is
available for $6.
Please include shipping as follows:
$2 for standard version within North America (U.S., Canada, Mexico)
$4 for standard version outside North America
$4 for deluxe version anywhere
Please note that your total shipping cost for your entire order will
always be either $2 or $4.
If you live in the U.K. you can register through Nildram Software. Please
print the file UKORDER.TXT for an order form all ready to go or just send
#12.95 to:
Nildram Software
82 Akeman Street
Tring
Herts HP23 6AF
*****************************************************************************
* DISCLAIMER OF WARRANTY *
*****************************************************************************
This software is sold "as is", without any warranty as to performance or
any other warranties whether expressed or implied. Because of the many
hardware and software environments into which this program may be used, no
warranty of fitness for a particular purpose is offered. The user must
assume the entire risk of using the program. Any liability of the seller
will be limited exclusively to product replacement or the refund of the
registration fee.
*****************************************************************************
* ASSOCIATION OF SHAREWARE PROFESSIONALS *
*****************************************************************************
This software is produced by Nels Anderson who is a member of the
Association of Shareware Professionals (ASP). ASP wants to make sure that
the shareware principle works for you. If you are unable to resolve a
shareware-related problem with an ASP member by contacting the member
directly, ASP may be able to help.
The ASP Ombudsman can help you resolve a dispute or problem with an ASP
member, but does not provide technical support for members' products.
Please write to the ASP Ombudsman at 545 Grover Road, Muskegon, MI 49442,
USA or send a CompuServe message via email to ASP Ombudsman 70007,3536.
FAX: 616-788-2765.
_______
____|__ | (R)
--| | |-------------------
| ____|__ | Association of
| | |_| Shareware
|__| o | Professionals
-----| | |---------------------
|___|___| MEMBER
*****************************************************************************
* AVAILABLE SOFTWARE *
*****************************************************************************
Other software which I've either written or contributed to:
MAHJONGG: Solitaire game played with Chinese tiles. Supports VGA,
EGA and Hercules graphics; mouse optional. See reviews
in December 1988 "PCWorld" and April 1989 "Compute!".
Uses the same tile sets as Tile Match.
TMATCH Tile Match is similar to Second Guess, but supports
standard EGA and VGA graphics instead of SuperVGA. It
uses the same tile sets as Mah Jongg solitaire.
CIPHER: A word puzzle game involving solving quotations that
have been encrypted. Runs in EGA or VGA graphics mode
with or without a mouse, or in text mode.
CIPHWN: Cipher for Windows. All the features of regular
CIPHER but runs under the Microsoft Windows 3.x
environment.
EGATREK: Space strategy battle game, using full EGA graphics,
based on the classic minicomputer game. Winner of
Public Brand Software's 1988 software contest.
SHOOT: "Shooting Gallery" tests your aim and reflexes in a
number of different rounds of shooting. Uses MCGA
graphics mode for 256 colors and and also requires
a mouse. See review in "PC Magazine" vol. 9 #20.
SUPERFLY: An action game using hi-res EGA/VGA graphics. Chase the
flies and other insects through twenty different rounds.
Includes three levels of difficulty, hall of fame, shell
to DOS, etc. Keyboard/joystick/mouse supported. See
review in "PC Magazine" vol. 10 #17.
BASSTOUR: (Written by Dick Olsen). Game that simulates a fishing
tournament, including rod and lure selection. Runs in
EGA/CGA/MCGA/Hercules graphics modes. Uses many of the
utilities from MOUSTOOL. Do not order this game from
me; for more information contact: Richard Olsen, 68
Hartwell Avenue, Littleton, MA 01460.
BASSMAP: Companion program for BassTour which allows lakes to be
created or modified. EGA and CGA versions included.
Requires BassTour or Bass Class.
- - - - -
Second Guess is copyright (c) 1994 by Nels Anderson. All rights reserved.